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Saturday, 23. October 2010, 20:11

[Biete] Fate/Stay Night

Fate/Stay Night [English Fully Translated]




Exellent work completing the
translation of this Modern Classic Visual Novel!

Title: Fate/stay Night
Game size: 1.9 Gb
Voice File: 4.2 Gb
Language: Japanese
Subtitles: English
3 CD Version

Description:
The story takes place in an
ordinary Japanese town, Fuyuki City. Hidden from society, there has been a
deadly war going on in this town. Seven sorcerers known as Masters summon a
powerful familiar called Servants and they all fight each other till the last
one. The last one is said to attain the Holy Grail which will grant them a
wish. Only a few knows when this War started and what the Holy Grail is, but
the war was about to begin again this year.

The main character is Emiya
Shirou, who lost his parents in a fire and was adopted by a man who called
himself a sorcerer. Admiring his step father, he has been training himself to
be a sorcerer. However, he had no talent and he could barely use one type of
sorcery. His step father has already passed away, and today he's a sorcerer without
any skills or knowledge. He is involved in the War of the Holy Grail when he
accidentally summons Saber, who is said to be the strongest servant of all...

COMPLETE IDIOT'S GUIDE:

1. Install Mirror Moon's
English patch (the newest update/fix, without the debug flowchart).
2. Extract
"patch~debug_eng.xp3" to your Fate game directory.
3a. If you installed Mirror
Moon's patch with voices, rename "patch~debug_eng.xp3" to
"patch7.xp3".
3b. If you installed it
without voices, rename "patch~debug_eng.xp3" to
"patch4.xp3".
4. Load the game and choose
START. This will activate the debug mode, showing the hidden tabs for FLOWCHART
and FLAGS. You can load any saved game after this.
Now that the game is fully
translated and everyone's had an accidental preview, I'm officially releasing
the Fate/stay night Debug Patch. I discovered the "test play" mode
while investigating FlowChartLayer.tjs shortly before UBW was released, made a
quick patch to enable it, and sent it to the Mirror Moon team to make HF
beta-testing easier (and hopefully faster). Since then, I've managed to get
everything to display in English - flag conditions, pop-up messages, flag
names, route/day names, etc. I also extended the time that debug pop-up
messages are shown, because it's not easy to read "(Sakura_Route[] is NOT
LESS than 1? -> NO!) AND (Sakura_Point[1] is NOT LESS than 1? ->
YES!)" in 1 second.

Once it is decompresed you
will have an iso, bin, mds, etc file, to run it you will need to install Daemon
Tools Lite, open the program, mount the Iso File, open the unit that create
daemon and run the set up icon.





Fate/Stay Night [English Fully Translated]

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Versteckter Text Versteckter Text

Dieser Text wurde vom Autor versteckt.

Complete English Patch of
Fate/Stay Night


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Versteckter Text Versteckter Text

Dieser Text wurde vom Autor versteckt.

PS2 Game Fate/Stay Night
Realta Nua


Note: This is the voice file,
to add voice to the game just select the file while installing the English
patch.

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Versteckter Text Versteckter Text

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Benutzer, die sich für diesen Beitrag bedankt haben:

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